Difference between revisions of "Shamare"

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{{Character
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|Name=Shamare
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|Trait=Witherer
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|Rarity=5
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|Class=Supporter
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|Country=Rhodes_Island
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|Position=Ranged
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|Tag=Debuff
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|Artist=下野宏铭
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|CV=Akane Fujita
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Hồ sơ tổng quát=
 
Hồ sơ tổng quát=
  
 
__NOTOC__
 
__NOTOC__
 
{{BasicInfo2
 
| name = Shamare <!-- Tên op :viết hoa chữ cái đầu; ví dụ: Weedy -->
 
| artist =
 
| va =
 
| class =  <!-- chọn 1 trong số sau Vanguard | Guard | Defender | Specialist | Caster | Medic| Supporter | Sniper  -->
 
| rarity = <!-- chọn 1 trong số sau tương ứng với số sao thể hiện độ hiếm của Op 2 | 3 | 4 | 5 | 6 -->
 
| tag =  <!-- chọn các tag của op phù hơp theo ingame; dùng _ cho tag 2 từ như Crowd_Control; luôn cần 2 tag thể hiện giới tính là Male hoặc Female và kiểu tấn công là Melee | Ranged ;ví dụ : Melee, Female, Shift, DPS, Crowd_Control -->
 
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= Chỉ số =
 
= Chỉ số =
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Hồ sơ cá nhân=
 
Hồ sơ cá nhân=
<!-- copy basicinfo3 từ trên xuống dán vào lại -->>
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<!-- copy basicinfo3 từ trên xuống dán vào lại -->
{{BasicInfo2
 
| name = Shamare <!-- Tên op :viết hoa chữ cái đầu; ví dụ: Weedy -->
 
| artist =
 
| va =
 
| class =  <!-- chọn 1 trong số sau Vanguard | Guard | Defender | Specialist | Caster | Medic| Supporter | Sniper  -->
 
| rarity = <!-- chọn 1 trong số sau tương ứng với số sao thể hiện độ hiếm của Op 2 | 3 | 4 | 5 | 6 -->
 
| tag =  <!-- chọn các tag của op phù hơp theo ingame; dùng _ cho tag 2 từ như Crowd_Control; luôn cần 2 tag thể hiện giới tính là Male hoặc Female và kiểu tấn công là Melee | Ranged ;ví dụ : Melee, Female, Shift, DPS, Crowd_Control -->
 
}}
 
  
 
{{OpInfo
 
{{OpInfo
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| contract = 缝补人偶是需要很多时间的,不要责备她的迟到。
 
| contract = 缝补人偶是需要很多时间的,不要责备她的迟到。
 
罗德岛干员巫恋,于敌人眼中,恶灵常伴其右。
 
罗德岛干员巫恋,于敌人眼中,恶灵常伴其右。
| token = 咬过一口的苹果,小小的牙印清晰可见。
+
| token = An apple with a bite taken out of it. Small teeth marks are still clearly visible.
 
用于提升巫恋的潜能。
 
用于提升巫恋的潜能。
| profile_text = 在叙拉古地区作为怪谈与传说被广为人知的少女,在调查时,被发现其根源在于少女无法控制自己的源石技艺,后作为感染者被罗德岛收容。批准其在接受治疗的同时作为干员参与部分轻度任务,以帮助她学会控制自身。
+
| profile_text = In the Siracusan region, an enigmatic girl had become a bit of a local legend. Further investigation determined that the root cause was an Infected girl who could not control her Originium Arts. She was subsequently taken in by Rhodes Island. She is allowed to take part in some minor tasks as an Operator while receiving treatment to help her learn to control herself.
| clinical = 造影检测结果显示,该干员体内脏器轮廓模糊,可见异常阴影,循环系统内源石颗粒检测异常,有矿石病感染迹象,现阶段可确认为是矿石病感染者。
+
| clinical = Imaging tests have shown the outlines of her internal organs to be indistinct due to abnormal shadows. Originium granules have been detected in her circulatory system, confirming her to be infected with Oripathy.
  
【体细胞与源石融合率】9%
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[Cell-Originium Assimilation] 9%
巫恋小姐年龄尚小,体表尚无明显源石结晶分布。
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At Shamare’s young age, there are no obvious signs of crystal deposits.
  
【血液源石结晶密度】0.23u/L
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[Blood Originium-Crystal Density] 0.23u/L
巫恋小姐长期处在源石环境下且不自知,严重缺乏保护措施与治疗条件。
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Shamare has spent a long time in Originium-dense environments without adequate protection or treatment.
  
上述数据所表的感染程度对成年患者而言,尚处控制范围内。但考虑到巫恋小姐年纪尚轻,且实际感染时间较早,感染时间长,源石技艺有失控倾向,各部门应给予更多重视。
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By extrapolating the degree of infection shown in above data to adult patients, the infection is currently under control. However, considering Shamare’s young age, the fact that she was infected even earlier, the effects of prolonged exposure, and the tendency for her Originium Arts to get out of control, each department should closely monitor the situation.
| archive_1 = “那座小岛上弥漫着恐惧,生灵和死者在那里仅有一门之隔。”“他们都被莫名其妙的苦痛所折磨,划伤,刺伤,烧伤,没有人看见是谁干的,也没人知道为什么会这样。”“那座小岛被诅咒了,它的主人和仆人们也全都失心疯了。”“一夜过后,那里留下的只有哀嚎着求着船夫,想要回到陆地上的疯子。如果拒绝,他们就会以拳相向,以至于很长一段时间以来,都极少有人靠近那座岛屿。”
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| archive_1 = “That island is a fearsome place, where the living and the dead are but one door apart.” “They were all tortured by inexplicable pain. Gouges. Stab wounds. Burn marks. Nobody saw who did this, nor does anyone know why.” “The island is cursed, its master and servants all despondent to the point of madness.” “After one night, all that remained was the lunatic who cried and begged for anyone to ferry him back to the mainland. Anyone who refused would be subjected to a flurry of fists, and this went on for so long that in time, few dared approach the island.”
类似上述言论的传说,曾一度在叙拉古西部的某个环湖而建的城镇中传唱。这并非某种流传至今的迷信传说,而是对集中在三至四年间,在湖中央那座无名宅邸中接连出现的灵异事件的总结。某些富有胆识的调查员和探险爱好者在充分探索了“被诅咒的岛屿”后,只是带回了一名似乎与岛屿主人有血缘关系的少女,以及几个被丢弃在那里,惊吓到几乎麻木的仆人。
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Similar legends to the above were once sung about a town built around a lake in western Siracusa. This is not a legend in the sense of a superstition passed down, but rather a summary of chilling events that occurred one after another over a period of 3-4 years in a mansion built in the middle of the lake. After fully exploring this “cursed island,” a few courageous investigators and explorers were only able to bring back a young girl who seemed to be a blood relative with the island’s owner, along with some attendants who had been shocked into a near-comatose state.
| archive_2 = 诅咒的真相比想象中简单。被当做豪华别墅而拍卖的岛屿地下——与其说是地下,不如说是犁地种田时就能轻松挖掘到的地表深度,就分布着大量肉眼可见的活性化源石。长期处于源石环境中而不自知的结果,就是少女在不知不觉间觉醒了源石技艺,并通过日用水、饮食、伤口接触等多种可能途径造成感染,进一步加剧了源石技艺的暴走与失控。得知这一情况后,巫恋小姐被迅速转移到罗德岛本舰进行治疗与管理,尽管本地人就像是得救了一般送走了这尊瘟神,我们深知,巫恋小姐也只是这场意外之中的受害人之一。
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| archive_2 = The truth behind the curse is simpler than one would think. The island, which was auctioned off as a luxury estate, has a notable underground area. More accurately, this area isn’t actually underground, but refers to a depth that can be easily reached through plowing or farming. Present here is a large amount of active Originium. Prolonged exposure to this Originium-dense environment unknowingly awakened Originium Arts within the young girl, and prolonged contact through potable water, food, wound sites, etc., further exacerbated her rampant and uncontrollable Arts. After learning about this situation, Miss Shamare was quickly transferred to the Rhodes Island landship for medical treatment and management. Although the locals were more than happy to send away this “plague god” as if they were saved, we know that Miss Shamare is but another victim of this incident.
巫恋小姐还是个孩子,一个比阿米娅还小的孩子,希望各位都能有这个认知。她暴走的源石技艺远比她作为感染者的遭遇更加特殊。能对他人精神产生影响的源石技艺往往对本人也会有着极大的负担。我们应当在调查的同时保持记录。
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Miss Shamare is still a child, even younger than Amiya is. I hope all of you keep this in mind. Her rampant Originium Arts is vastly more noteworthy than her experiences as an Infected. Originium Arts that can manipulate the consciousness of others often comes with a greater burden upon the user. We would do well to keep thorough records while investigating.
| archive_3 = 巫恋小姐的性格明显出现了问题,比起同龄的孩子,她要更加沉默寡言,冷漠平淡。她时常借“小莫提”,也就是她手里的玩偶之口表达自己的想法。不仅如此,巫恋还时常表现出一些他人无法理解的兴趣,使用一些古怪的词汇自言自语。起先,医疗干员们认为这极可能是年幼的感染者十分容易出现的症状之一。但后来在走访当时负责照料巫恋小姐的佣人时,我们发现,巫恋小姐身边的很多人并没有盲目迷信那些传说,而是在知晓各种可能性之后,依旧选择对巫恋小姐报以单纯的畏惧和恶意。他们大都对这种恶意抱有愧疚和歉意,但每一次离开岛屿时向船夫们的低声下气,在城镇中采购而被当做诅咒的同伙遭到不公的待遇,想必不存在任何发自内心的善意足以抵消这些积压着的负面情绪吧。
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| archive_3 = Miss Shamare’s personality clearly displays abnormalities. Compared to children of the same age, she is taciturn and indifferent. She often uses the doll she always keeps on her, which she calls “Morti,” to express her thoughts. In addition, Shamare also demonstrates interests that are incomprehensible to others, frequently talking to herself using antiquated jargon. At first, Medics thought this was possibly a symptom of contracting Oripathy at such a young age. Later on, when visiting the attendants who were responsible for taking care of Shamare, we found that many of them did not blindly heed the myths and rumors, and even after becoming aware of the various possibilities, still chose to regard Shamare with malice and ill will. While most of them have expressed regret for these sentiments, the truth is that every time they would leave the island, they would quietly plead with the ferrymen to take them away. When they got into town, they were often viewed as accomplices to some horrific crime even though they were merely shopping, a testimony to the unfair treatment they would receive. Understandably, no amount of good intentions can offset the withering bombardment of negativity.
那些不明真相的镇民形成了一个环境,使得那些常年来陪伴在身边的佣人们都用如此眼光对待这个小女孩,那么环境对巫恋小姐性格影响,想必会远超矿石病本身吧。
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Over time, the townspeople who didn’t know the truth came to establish the dominant narrative, and even the attendants who had stayed with the young girl for many years started to view her in the same light. Overall, it can be said that the effect of the environment and her upbringing played a far greater role in the development of Shamare’s character than Oripathy itself.
| archive_4 = 巫恋小姐平日里的举动有很多让人在意的地方,包括她永远不知道在何时缝补好的人偶,以及总是会迷样烧焦的衣物。她本人依旧把所有身边的事都归结于恶灵或是“小莫提”的言行。逐渐的,部分年轻的干员开始怀疑巫恋小姐身边的种种超自然现象是否属实......虽然对源石技艺的理解尚不足以揭开这片大地的所有秘密,尽管如此,轻易地将未知的知识总结为“诅咒”也是极不可取的。我们希望各位干员在保持理智的同时,尽量以平常心面对巫恋小姐,这也会对她的教育起辅导作用。我们应该理性地思考发生在巫恋小姐周围的那些“灵异事件”,并相信那些东西是可被理解的......
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| archive_4 = Shamare’s daily activities are a source of concern for many; for example, how she has little regard for when a doll is supposed to be sewn up, or her attire which always appears scorched. She still attributes everything that happens around her to evil spirits, or the words and deeds of “Morti.” Gradually, some of the younger Operators began to wonder if the supernatural phenomena that frequently occurred around Shamare actually had some credence... Although our current understanding of Originium is not enough to explain all the secrets of Terra, it is nevertheless highly undesirable to simply categorize the unknown as “curses.” We hope that all Operators will try their best to remain sensible and approach Miss Shamare with a normal mindset, as this too provides valuable guidance to her education. We should all think rationally about the “supernatural events” happening around Shamare, and believe that there are naturalistic explanations for these phenomena......
补充:至今为止,仍旧没有人能完全揭开巫恋小姐和她的源石技艺之谜。但我们仍旧......也只能相信,这都是源石技艺造成的结果。现在回想起来,叙拉古那处湖泊周围流传的怪谈......和巫恋小姐目前可考的法术类型也有很多出入,真相......其实依然很远。
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Addendum: So far, no one has fully elucidated Shamare or the mystery of her Originium Arts. Yet nevertheless... all we can do is believe that these are indeed due to Originium Arts. Looking back, yet more rumors circulate regarding that Siracusan lake... and there are discrepancies between what those stories describe and what we’ve managed to test Shamare for. The truth... may be further away than expected.
| promotion = 尽管小巫恋的过去充满了不幸,但是我们越是深入了解她的源石技艺——再说一声抱歉——我们对小巫恋的好奇心就越会压倒对她的呵护和同情。起初,我们认为“占卜”或是“诅咒”一类的说法,是小巫恋身处那样的环境中久而久之形成的一种自我欺骗,又或者,是小巫恋潜意识中使用的源石技艺伤害到了周围人,于是她自己将之定性为恶灵的所作所为,并借此来理解身边发生的一切。
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| promotion = Although Shamare’s past is full of misfortune, the more we learn about her Originium Arts — and I once again must apologize for this — the more our curiosity overwhelms our sympathy for her. At first, we thought that her references to “divinations” and “curses” were coping mechanisms to deal with her environment over time or perhaps due to the fact that her Arts subconsciously harmed others in the area, resulting in her attributing everything to the work of evil spirits in order to understand what was happening around her.
但随着巫恋小姐在任务中的表现及在源石技艺测试时的种种数据,我们都诧异地发现,巫恋小姐的源石技艺远不止在于对他人精神的强烈影响,其重点在于,她借用“小莫提”所发动的法术,能在客观上对敌方造成物理伤害。是精神暗示之强烈,足以让对方的大脑功能出现偏差,最终导致皮肤开裂渗血?这种假说虽然流行,但以现代源石技艺研究的角度来说根本就是天方夜谭。不仅如此,她的预言和占卜有时也会惊人的准确,例如上次我们偷偷将“小莫提”内部的源石纤维填充物换成普通的棉花后,她很不高兴地预言了我们几个人的种种倒霉事,椅子开裂摔倒,被路过的不明萨科塔撞飞,会被打破的试管碎片扎到手——全都应验了!你看到我头上的淤青了吗——嗯?你说会不会因为我们已经中了她的精神暗示所以才......
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But based upon Shamare’s performance in some missions, as well as bits of data gathered from Originium Arts tests, we were all surprised to find that Shamare’s Originium Arts do far more than strongly influence the consciousness of others. Notably, she borrows the spells of “Morti” to inflict observable physical damage to enemies. Are mental suggestions strong enough to cause deviations in a target’s brain function, enough so to cause rupture and hemorrhaging? Although this hypothesis is quite tantalizing, it is fundamentally a fantasy from the perspective of modern Originium Arts technological research. Even more strikingly, her predictions and divinations are sometimes surprisingly accurate. For example, the last time we secretly replaced the Originium fiber filling inside Morti with ordinary cotton, she very unhappily divined the misfortunes that would befall a number of us. Some of these predictions included taking a fall from a chair breaking, getting hit by an unknown passing-by Sankta, and getting lacerated by broken test tube fragments - all of which came true! There’s a bruise on my head, you say? Hm? And this is because we’re supposedly already affected by her spiritual suggestions...?
应、应该不会吧?咳咳,要对病人抱有信任!即使小巫恋是有时候会控制不住自己的源石技艺,但也不可能在全体研究员没有注意到的时候对我们产生影响!至少记录仪是客观的吧!
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That... can’t be right, can it? Ahem... We’ve got to have a bit more trust in our patients, don’t we! Even if Shamare can’t fully control her powers at times, there’s no way she’d be able to influence the entire research team without our notice, right? At least the recorder should be able to remain objective about this!
与其关注这个,我先想问问,那种奇怪的填充物是谁给她的?知不知道把源石制品给小巫恋是很危险的——我批的?我......啊?
+
More importantly, whose dumb idea was it to give her a doll with that weird Originium stuffing anyway? Don’t you know it’s dangerous to give Originium-based products to Shamare? ...I approved it? Seriously... I did?
 
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<!-- Chọn toàn bộ file voice và đổi về cùng 1 tên theo định dạng TênOp_voice.mp3, để Windows tự đánh thứ tự (1), (2), (3),.... và upload tất cả lên trước khi gọi template này -->
 
| Op_name = Shamare
 
| Op_name = Shamare
| secretary = 你身边没有恶灵存在,所以我可以走了吗?
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| secretary = There are no evil spirits around you, so can I go now?
| conversation_1 = 记忆承载着命运,你的命运曾戛然而止,所以那些恶灵并没有继续纠缠你,可是它们的痕迹仍旧清晰可见......博士,请不要随便把我的话当耳旁风......为了你好。
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| conversation_1 = Memories carry fate, and your fate has come to an abrupt end. That’s why the evil spirits no longer haunt you, but I can still clearly see their traces... Doctor, don’t just blow off my words... It’s for your own good.
| conversation_2 = 有什么事情的话可以和小莫提说,没关系,小莫提会帮忙的。在你沉入梦乡的时候,一切问题都会解决的。
+
| conversation_2 = If you need someone to talk to, you can always talk to Morti here. Don’t worry, Morti is here to help. When you fall asleep, all your problems will be resolved.
| conversation_3 = 那些会让人哭出来的感情都只是小莫提的食粮,所以我不怎么哭,这样不好吗?
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| conversation_3 = Those emotions that make people want to cry are just food for Morti, so that’s why I don’t really cry. Is that bad?
| elite_conversation_1 = 诅咒的真面目?你想看看小莫提里面是什么?不行......至少现在不行......小莫提也会疼的,对,是这样的,弄疼小莫提的人自己也会疼的哭鼻子的,没有骗你。
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| elite_conversation_1 = The true face of the curse? Do you want to see what’s inside Morti? Can’t... at least not for now... That’ll hurt Morti as well, and yes, those who hurt Morti will writhe in pain. I’m serious.
| elite_conversation_2 = 清单上还缺些东西:毛线球、用过的纽扣、新鲜的苹果、拉特兰的土、碾碎的显像管......博士,帮我。
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| elite_conversation_2 = The checklist is still missing a few items: balls of yarn, used buttons, fresh apples, soil from Laterano, crushed cathode-ray tubes... Doctor, help me.
| trust_conversation_1 = 苹果,给你,只是多余的施术材料,我不喜欢浪费......谢谢?都说不是为了你特意准备的......欸,干嘛,别摸头......算了。
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| trust_conversation_1 = Here, this apple’s for you. It’s just a leftover from a ritual, and I don’t like letting things go to waste... Why are you thanking me? I just said it wasn’t specifically for you... Hey, what, stop patting my head... Ah, whatever.
| trust_conversation_2 = 因为有小莫提在,所以我用不着情感,但是大家夸奖我的时候,我总觉得心里很奇怪......而且小莫提不想带走那些情感,我很不安......这样没关系?真的?那就......这样吧。
+
| trust_conversation_2 = Because Morti is here, I have no need for emotions. But when everyone praises me, I feel a bit weird... And Morti doesn’t want to take those feelings away, and it’s scary... It’s totally fine? Really? In that case... I guess it’s fine.
| trust_conversation_3 = 博士,给你,这是小莫提的分身,请一定要把它带在身上......诅咒?不,不是的博士......博士收下的话,我就像是一直待在博士身边一样了......不行吗?
+
| trust_conversation_3 = Doctor, here you go. It’s a clone of Morti, so make sure to keep it on you at all times... A curse? N-no, Doctor... If you take it, it’ll be as if I’m always with you... Is that okay?
| idle = 安睡吧♪安睡吧♪被梦湮没吧♪
+
| idle = Swing low~♪ Sweet chariot~♪ Be devoured by your dreams~♪
| reporting = 新名字是巫恋......这是小莫提......至于其他的事情......你最好不要知道,小莫提说过,这对大家都不好......
+
| reporting = My new name is Shamare... and this is Morti... As for the other things... it’d be best if you don’t find out. Like Morti said, it’s for everyone’s sake.....
| exp_up = 这些对仪式没有帮助......
+
| exp_up = These things won’t help with the ritual.....
| elite_1 = 填入棉花、缝起嘴巴、塞上耳朵、盖上眼睛......新的人偶完成了
+
| elite_1 = Stuff it with cotton, sew shut the mouth. Plug up the ears, and cover the eyes... There, a new doll is done.
| elite_2 = 小莫提并不需要这样的仪式,但是............很开心,我会和它一起努力的。
+
| elite_2 = Morti has no need for a ritual like this, but... I... I’m really happy. We’ll both do our best.
| team = 工作吗?知道了。
+
| team = Work? Got it.
| team_lead = 要是能像小莫提一样听话,就好了。
+
| team_lead = If only they could be as obedient as Morti, that’d be nice.
| sortie = 小莫提,该走了。
+
| sortie = Morti, it’s time to go.
| start = 今天的运势是......你们真不走运。
+
| start = Today’s fortune is..... Oh, that’s really bad news for you guys.
| select_1 = 怎么了?
+
| select_1 = What's up?
| select_2 = 大家都准备好了。
+
| select_2 = Everyone’s ready.
| deploy_1 = 玩耍的时间到了,小莫提。
+
| deploy_1 = It’s time to play, Morti.
| deploy_2 = 你们的怨恨,我收下了。
+
| deploy_2 = Your resentment, I’ll take it all.
| combat_1 = 去吧,莫提。
+
| combat_1 = Go forth, Morti.
| combat_2 = 安息吧,让大地拥抱一切。
+
| combat_2 = Rest at ease, and allow the land to embrace all.
| combat_3 = 是谁?
+
| combat_3 = Who is it?
| combat_4 = 你们回不了家了。
+
| combat_4 = You won’t be going home.
| 4_stars = 恶灵,都消散了。
+
| 4_stars = The evil spirits, they’re all gone now.
| 3_stars = 就像它们低语的那样,意料之中的胜利。
+
| 3_stars = A predestined victory, just as they whispered.
| 2_stars = 有人逃走了,没关系,小莫提已经缠住了他们的命运......
+
| 2_stars = Someone may have escaped, but it doesn’t matter. Morti has already ensnared their fate.....
| failed = 诅咒......你们......
+
| failed = Curse..... you.....
| station = 这里......有恶灵的气息......还不错。
+
| station = This place...... reeks of evil spirits....... Not bad.
| poke = 你要做什么?
+
| poke = What’s the big idea?
| trust_poke = 要陪我做裁缝吗?小莫提也很开心......
+
| trust_poke = Do you want to sew something with me? Morti’s also very happy......
| title = 明日方舟。
+
| title = Arknights.
| greeting = 你们好,博士,还有......
+
| greeting = Hello, Doctor, and, uh.....
 
}}
 
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Revision as of 13:47, 17 October 2021


5
Echo of the Horrorlair
                       
Trait

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Debuff
Ranged
                       
Shamare
Limited
Akane Fujita
                               
下野宏铭
Elite 0
Elite 1
                       
Elite 2
                   
                   


Chỉ số

Chỉ số cơ bản

Tất cả chỉ số được lấy ở level cao nhất trong mức Elite
Chỉ số Elite0.png Elite 0 Elite1.png Elite 1 Elite2.png Elite 2 Trust Bonus
HP 996 1347 1728
Sát thương 263 338 408 65
Phòng thủ vật lý 70 92 105
Kháng phép thuật 15 20 25
Thời gian tái triển khai 70s
Cost triển khai 10 12 12
Số địch chặn được 1 1 1
Tốc độ tấn công (Attack Interval) 1,6s
Tầm tấn công Range (16).png Range (34).png Range (34).png



Potential

Pot1.png Cost triển khai -1
Pot2.png Thời gian tái triển khai -4s
Pot3.png Kháng phép thuật +8
Pot4.png Tăng hiệu quả Talent
Pot5.png Cost triển khai -1

Trait & Talent

Sát thương phép thuật



Omen of Defeat Elite0.png Lv.1 Khi kẻ địch trong tầm tấn công tụt xuống dưới 40% HP, áp hiệu ứng 【Weakening】 lên kẻ địch đó (sát thương nhận vào +10%). Khi có nhiều hiệu ứng chồng lên giống nhau, chỉ tính hiệu ứng mạnh nhất.
{{{talent0b}}} Elite0.png Lv.30 {{{talentDes0b}}}
Omen of Defeat Elite0.png Lv.1 Pot4.png Khi kẻ địch trong tầm tấn công tụt xuống dưới 40% HP, áp hiệu ứng 【Weakening】 lên kẻ địch đó (sát thương nhận vào +13% (+3%)). Khi có nhiều hiệu ứng chồng lên giống nhau, chỉ tính hiệu ứng mạnh nhất.
{{{talent0d}}} Elite0.png Lv.1 [[File:{{{talent_pot_0d}}}.png | 30px]] {{{talentDes0d}}}
{{{talent0e}}} Elite0.png Lv.1 [[File:{{{talent_pot_0e}}}.png | 30px]] {{{talentDes0e}}}
{{{talent0f}}} Elite0.png Lv.1 [[File:{{{talent_pot_0f}}}.png | 30px]] {{{talentDes0f}}}
{{{talent0g}}} Elite0.png Lv.1 [[File:{{{talent_pot_0g}}}.png | 30px]] {{{talentDes0g}}}
Omen of Defeat Elite1.png Lv.1 Khi kẻ địch trong tầm tấn công tụt xuống dưới 40% HP, áp hiệu ứng 【Weakening】 lên kẻ địch đó (sát thương nhận vào +20%). Khi có nhiều hiệu ứng chồng lên giống nhau, chỉ tính hiệu ứng mạnh nhất.
Omen of Defeat Elite1.png Lv.1 Pot4.png Khi kẻ địch trong tầm tấn công tụt xuống dưới 40% HP, áp hiệu ứng 【Weakening】 lên kẻ địch đó (sát thương nhận vào +23% (+3%)). Khi có nhiều hiệu ứng chồng lên giống nhau, chỉ tính hiệu ứng mạnh nhất.
{{{talent1c}}} Elite1.png Lv.55 {{{talentDes1c}}}
{{{talent1d}}} Elite1.png Lv.55 [[File:{{{talent_pot_1b}}}.png | 30px]] {{{talentDes1d}}}
{{{talent1e}}} Elite1.png Lv.1 {{{talentDes1e}}}
{{{talent1f}}} Elite1.png Lv.55 [[File:{{{talent_pot_1c}}}.png | 30px]] {{{talentDes1f}}}
Omen of Defeat Elite2.png Lv.1 Khi kẻ địch trong tầm tấn công tụt xuống dưới 40% HP, áp hiệu ứng 【Weakening】 lên kẻ địch đó (sát thương nhận vào +30%). Khi có nhiều hiệu ứng chồng lên giống nhau, chỉ tính hiệu ứng mạnh nhất.
Omen of Defeat Elite2.png Lv.1 Pot4.png Khi kẻ địch trong tầm tấn công tụt xuống dưới 40% HP, áp hiệu ứng 【Weakening】 lên kẻ địch đó (sát thương nhận vào +33% (+3%)). Khi có nhiều hiệu ứng chồng lên giống nhau, chỉ tính hiệu ứng mạnh nhất.
{{{talent3a}}} Elite2.png Lv.1 {{{talentDes3a}}}
{{{talent3b}}} Elite2.png Lv.1 [[File:{{{talent_pot_3}}}.png | 30px]] {{{talentDes3b}}}


Skill

Combat Skill

Terminal disease.png Terminal Disease Hồi 1 SP mỗi giây

Kích hoạt tự động


Cấp độ Miêu tả SP khởi điểm SP yêu cầu Thời lượng
Level 1 Sát thương +20%, hiệu ứng từ Talent tăng 1,3 lần. Hiệu lực vĩnh viễn. 0 90
Level 2 Sát thương +20%, hiệu ứng từ Talent tăng 1,3 lần. Hiệu lực vĩnh viễn. 0 88
Level 3 Sát thương +20%, hiệu ứng từ Talent tăng 1,3 lần. Hiệu lực vĩnh viễn. 0 86
Level 4 Sát thương +30%, hiệu ứng từ Talent tăng 1,4 lần. Hiệu lực vĩnh viễn. 0 84
Level 5 Sát thương +30%, hiệu ứng từ Talent tăng 1,4 lần. Hiệu lực vĩnh viễn. 0 82
Level 6 Sát thương +30%, hiệu ứng từ Talent tăng 1,4 lần. Hiệu lực vĩnh viễn. 0 80
Level 7 Sát thương +40%, hiệu ứng từ Talent tăng 1,5 lần. Hiệu lực vĩnh viễn. 0 78
Mastery1.png Sát thương +45%, hiệu ứng từ Talent tăng 1,6 lần. Hiệu lực vĩnh viễn. 0 76
Mastery2.png Sát thương +50%, hiệu ứng từ Talent tăng 1,7 lần. Hiệu lực vĩnh viễn. 0 76
Mastery3.png Sát thương +60%, hiệu ứng từ Talent tăng 1,8 lần. Hiệu lực vĩnh viễn. 0 70


Cursed doll.png Cursed Doll Hồi 1 SP mỗi giây

Kích hoạt tự động


Cấp độ Miêu tả SP khởi điểm SP yêu cầu Thời lượng
Level 1 Nhận 1 con búp bê và có thể chứa tối đa 1 con. Búp bê gán hiệu ứng -20% sát thương và phòng thủ vật lý cho kẻ địch xung quanh và tự hủy sau 15 giây. 10 50
Level 2 Nhận 1 con búp bê và có thể chứa tối đa 1 con. Búp bê gán hiệu ứng -20% sát thương và phòng thủ vật lý cho kẻ địch xung quanh và tự hủy sau 15 giây. 10 48
Level 3 Nhận 1 con búp bê và có thể chứa tối đa 1 con. Búp bê gán hiệu ứng -20% sát thương và phòng thủ vật lý cho kẻ địch xung quanh và tự hủy sau 15 giây. 10 46
Level 4 Nhận 1 con búp bê và có thể chứa tối đa 1 con. Búp bê gán hiệu ứng -25% sát thương và phòng thủ vật lý cho kẻ địch xung quanh và tự hủy sau 15 giây. 10 44
Level 5 Nhận 1 con búp bê và có thể chứa tối đa 1 con. Búp bê gán hiệu ứng -25% sát thương và phòng thủ vật lý cho kẻ địch xung quanh và tự hủy sau 15 giây. 10 42
Level 6 Nhận 1 con búp bê và có thể chứa tối đa 1 con. Búp bê gán hiệu ứng -25% sát thương và phòng thủ vật lý cho kẻ địch xung quanh và tự hủy sau 15 giây. 10 40
Level 7 Nhận 1 con búp bê và có thể chứa tối đa 1 con. Búp bê gán hiệu ứng -30% sát thương và phòng thủ vật lý cho kẻ địch xung quanh và tự hủy sau 15 giây. 10 38
Mastery1.png Nhận 1 con búp bê và có thể chứa tối đa 1 con. Búp bê gán hiệu ứng -40% sát thương và phòng thủ vật lý cho kẻ địch xung quanh và tự hủy sau 15 giây. 10 36
Mastery2.png Nhận 1 con búp bê và có thể chứa tối đa 1 con. Búp bê gán hiệu ứng -45% sát thương và phòng thủ vật lý cho kẻ địch xung quanh và tự hủy sau 15 giây. 10 36
Mastery3.png Nhận 1 con búp bê và có thể chứa tối đa 1 con. Búp bê gán hiệu ứng -50% sát thương và phòng thủ vật lý cho kẻ địch xung quanh và tự hủy sau 15 giây. 10 30


Infastructure Skill

Elite0.png Level 1
Icon Kỹ năng Phòng Miêu tả
Bskill tra wt&cost1.png Tailoring·α Trạm Giao dịch Khi ở trong Trạm Giao dịch, tăng nhẹ tỉ lệ ra các đơn hàng giá trị cao (ảnh hưởng bởi thời gian làm việc) và -0,25 lượng mood giảm mỗi giờ.
[[File:{{{skill_icon1b}}}.png | 32px]] {{{skill_name1b}}} {{{room1b}}} {{{des1b}}}
Elite0.png Level 30
Icon Kỹ năng Phòng Miêu tả
[[File:{{{skill_icon2a}}}.png | 32px]] {{{skill_name2a}}} {{{room2a}}} {{{des2a}}}
[[File:{{{skill_icon2b}}}.png | 32px]] {{{skill_name2b}}} {{{room2b}}} {{{des2b}}}
Elite1.png Level 1
Icon Kỹ năng Phòng Miêu tả
[[File:{{{skill_icon3a}}}.png | 32px]] {{{skill_name3a}}} {{{room3a}}} {{{des3a}}}
[[File:{{{skill_icon3b}}}.png | 32px]] {{{skill_name3b}}} {{{room3b}}} {{{des3b}}}
Elite2.png Level 1
Icon Kỹ năng Phòng Miêu tả
Bskill tra wt&cost1.png Tailoring·α Trạm Giao dịch Khi ở trong Trạm Giao dịch, tăng nhẹ tỉ lệ ra các đơn hàng giá trị cao (ảnh hưởng bởi thời gian làm việc) và -0,25 lượng mood giảm mỗi giờ.
Bskill tra vodfox.png Whisper Trạm Giao dịch Khi ở trong Trạm Giao dịch, tốc độ đơn hàng từ các operator còn lại giảm xuống 0, tuy nhiên mỗi operator được +45% tốc độ đơn hàng cho bản thân. Ngoài ra, +0,25 mood giảm mỗi giờ cho tất cả operator trong phòng.


Material

Elite Material

Elite Stage Vật liệu cần thiết
Elite0.pngElite1.png Lmd.png x 20000, Chip support small.png x 4, Sugar.png x 5, Orirock cube.png x 3
Elite1.pngElite2.png Lmd.png x , Chip support large.png x 3, Orirock concentration.png x 8, Silicic alloy.png x 17
Elite1.pngElite2.png Lmd.png x 120000, Chip support twin.png x 3, Orirock concentration.png x 8, Silicic alloy.png x 17


Skill Material

Bấm vào để mở/đóng bảng thông tin:
Elite0.png
1 → 2 Skill book 1.png x 4 2 → 3 Skill book 1.png x 4 Sugar substitute.png x 7 3 → 4 Skill book 2.png x 6 Polyester.png x 3
Elite1.png
4 → 5 Skill book 2.png x 6 Oriron.png x 4 5 → 6 Skill book 2.png x 6 Aketon.png x 4 6 → 7 Skill book 3.png x 6 Manganese ore.png x 2 Rma70 12.png x 3
Elite2.png
Skill 1 Skill 2 Skill 3
Mastery1.png Skill book 3.png x 5 Rma70 24.png x 3 Manganese ore.png x 2 Mastery1.png Skill book 3.png x 5 Orirock concentration.png x 3 Grindstone.png x 4 Mastery1.png
Mastery2.png Skill book 3.png x 6 White horse kohl.png x 3 Keton colloid.png x 5 Mastery2.png Skill book 3.png x 6 Manganese trihydrate.png x 3 Optimized device.png x 4 Mastery2.png
Mastery3.png Skill book 3.png x 10 Bipolar nanoflake.png x 4 Silicic alloy block.png x 4 Mastery3.png Skill book 3.png x 10 D32 steel.png x 4 Fined synthetic resin.png x 4 Mastery3.png


Gallery

Thông tin cơ bản Kiểm tra tổng quát
Mật danh Shamare Thể lực Bình thường
Giới tính Nữ Cơ động Đạt tiêu chuẩn
Kinh nghiệm chiến đấu Không có Sức bền Bình thường
Nơi sinh Syracuse Tư duy chiến thuật Đạt tiêu chuẩn
Ngày sinh 29/10 Kỹ năng chiến đấu Bình thường
Chủng tộc Vulpes Khả năng đồng hóa Originium Tốt
Chiều cao 138cm Tình trạng phơi nhiễm Dương tính
Cân nặng {{{weight}}}
Chiều dài đuôi {{{tail}}}
Chiều dài sừng {{{horn}}}



Info.png Thông tin cá nhân Hồ sơ và thoại dịch bởi :
Hợp đồng tuyển dụng
缝补人偶是需要很多时间的,不要责备她的迟到。

罗德岛干员巫恋,于敌人眼中,恶灵常伴其右。

Shamare token.png Token
An apple with a bite taken out of it. Small teeth marks are still clearly visible.

用于提升巫恋的潜能。

Hồ sơ cá nhân
In the Siracusan region, an enigmatic girl had become a bit of a local legend. Further investigation determined that the root cause was an Infected girl who could not control her Originium Arts. She was subsequently taken in by Rhodes Island. She is allowed to take part in some minor tasks as an Operator while receiving treatment to help her learn to control herself.
Hồ sơ y tế
Imaging tests have shown the outlines of her internal organs to be indistinct due to abnormal shadows. Originium granules have been detected in her circulatory system, confirming her to be infected with Oripathy.

[Cell-Originium Assimilation] 9% At Shamare’s young age, there are no obvious signs of crystal deposits.

[Blood Originium-Crystal Density] 0.23u/L Shamare has spent a long time in Originium-dense environments without adequate protection or treatment.

By extrapolating the degree of infection shown in above data to adult patients, the infection is currently under control. However, considering Shamare’s young age, the fact that she was infected even earlier, the effects of prolonged exposure, and the tendency for her Originium Arts to get out of control, each department should closely monitor the situation.

Tư liệu lưu trữ 1
“That island is a fearsome place, where the living and the dead are but one door apart.” “They were all tortured by inexplicable pain. Gouges. Stab wounds. Burn marks. Nobody saw who did this, nor does anyone know why.” “The island is cursed, its master and servants all despondent to the point of madness.” “After one night, all that remained was the lunatic who cried and begged for anyone to ferry him back to the mainland. Anyone who refused would be subjected to a flurry of fists, and this went on for so long that in time, few dared approach the island.”

Similar legends to the above were once sung about a town built around a lake in western Siracusa. This is not a legend in the sense of a superstition passed down, but rather a summary of chilling events that occurred one after another over a period of 3-4 years in a mansion built in the middle of the lake. After fully exploring this “cursed island,” a few courageous investigators and explorers were only able to bring back a young girl who seemed to be a blood relative with the island’s owner, along with some attendants who had been shocked into a near-comatose state.

Tư liệu lưu trữ 2
The truth behind the curse is simpler than one would think. The island, which was auctioned off as a luxury estate, has a notable underground area. More accurately, this area isn’t actually underground, but refers to a depth that can be easily reached through plowing or farming. Present here is a large amount of active Originium. Prolonged exposure to this Originium-dense environment unknowingly awakened Originium Arts within the young girl, and prolonged contact through potable water, food, wound sites, etc., further exacerbated her rampant and uncontrollable Arts. After learning about this situation, Miss Shamare was quickly transferred to the Rhodes Island landship for medical treatment and management. Although the locals were more than happy to send away this “plague god” as if they were saved, we know that Miss Shamare is but another victim of this incident.

Miss Shamare is still a child, even younger than Amiya is. I hope all of you keep this in mind. Her rampant Originium Arts is vastly more noteworthy than her experiences as an Infected. Originium Arts that can manipulate the consciousness of others often comes with a greater burden upon the user. We would do well to keep thorough records while investigating.

Tư liệu lưu trữ 3
Miss Shamare’s personality clearly displays abnormalities. Compared to children of the same age, she is taciturn and indifferent. She often uses the doll she always keeps on her, which she calls “Morti,” to express her thoughts. In addition, Shamare also demonstrates interests that are incomprehensible to others, frequently talking to herself using antiquated jargon. At first, Medics thought this was possibly a symptom of contracting Oripathy at such a young age. Later on, when visiting the attendants who were responsible for taking care of Shamare, we found that many of them did not blindly heed the myths and rumors, and even after becoming aware of the various possibilities, still chose to regard Shamare with malice and ill will. While most of them have expressed regret for these sentiments, the truth is that every time they would leave the island, they would quietly plead with the ferrymen to take them away. When they got into town, they were often viewed as accomplices to some horrific crime even though they were merely shopping, a testimony to the unfair treatment they would receive. Understandably, no amount of good intentions can offset the withering bombardment of negativity.

Over time, the townspeople who didn’t know the truth came to establish the dominant narrative, and even the attendants who had stayed with the young girl for many years started to view her in the same light. Overall, it can be said that the effect of the environment and her upbringing played a far greater role in the development of Shamare’s character than Oripathy itself.

Tư liệu lưu trữ 4
Shamare’s daily activities are a source of concern for many; for example, how she has little regard for when a doll is supposed to be sewn up, or her attire which always appears scorched. She still attributes everything that happens around her to evil spirits, or the words and deeds of “Morti.” Gradually, some of the younger Operators began to wonder if the supernatural phenomena that frequently occurred around Shamare actually had some credence... Although our current understanding of Originium is not enough to explain all the secrets of Terra, it is nevertheless highly undesirable to simply categorize the unknown as “curses.” We hope that all Operators will try their best to remain sensible and approach Miss Shamare with a normal mindset, as this too provides valuable guidance to her education. We should all think rationally about the “supernatural events” happening around Shamare, and believe that there are naturalistic explanations for these phenomena......

Addendum: So far, no one has fully elucidated Shamare or the mystery of her Originium Arts. Yet nevertheless... all we can do is believe that these are indeed due to Originium Arts. Looking back, yet more rumors circulate regarding that Siracusan lake... and there are discrepancies between what those stories describe and what we’ve managed to test Shamare for. The truth... may be further away than expected.

Hồ sơ thăng cấp
Although Shamare’s past is full of misfortune, the more we learn about her Originium Arts — and I once again must apologize for this — the more our curiosity overwhelms our sympathy for her. At first, we thought that her references to “divinations” and “curses” were coping mechanisms to deal with her environment over time or perhaps due to the fact that her Arts subconsciously harmed others in the area, resulting in her attributing everything to the work of evil spirits in order to understand what was happening around her.

But based upon Shamare’s performance in some missions, as well as bits of data gathered from Originium Arts tests, we were all surprised to find that Shamare’s Originium Arts do far more than strongly influence the consciousness of others. Notably, she borrows the spells of “Morti” to inflict observable physical damage to enemies. Are mental suggestions strong enough to cause deviations in a target’s brain function, enough so to cause rupture and hemorrhaging? Although this hypothesis is quite tantalizing, it is fundamentally a fantasy from the perspective of modern Originium Arts technological research. Even more strikingly, her predictions and divinations are sometimes surprisingly accurate. For example, the last time we secretly replaced the Originium fiber filling inside Morti with ordinary cotton, she very unhappily divined the misfortunes that would befall a number of us. Some of these predictions included taking a fall from a chair breaking, getting hit by an unknown passing-by Sankta, and getting lacerated by broken test tube fragments - all of which came true! There’s a bruise on my head, you say? Hm? And this is because we’re supposedly already affected by her spiritual suggestions...? That... can’t be right, can it? Ahem... We’ve got to have a bit more trust in our patients, don’t we! Even if Shamare can’t fully control her powers at times, there’s no way she’d be able to influence the entire research team without our notice, right? At least the recorder should be able to remain objective about this! More importantly, whose dumb idea was it to give her a doll with that weird Originium stuffing anyway? Don’t you know it’s dangerous to give Originium-based products to Shamare? ...I approved it? Seriously... I did?

Voice Line
Dialogue Voice Description
Assign Secretary There are no evil spirits around you, so can I go now?
Conversation 1 Memories carry fate, and your fate has come to an abrupt end. That’s why the evil spirits no longer haunt you, but I can still clearly see their traces... Doctor, don’t just blow off my words... It’s for your own good.
Conversation 2 If you need someone to talk to, you can always talk to Morti here. Don’t worry, Morti is here to help. When you fall asleep, all your problems will be resolved.
Conversation 3 Those emotions that make people want to cry are just food for Morti, so that’s why I don’t really cry. Is that bad?
Elite Promotion Conversation 1 The true face of the curse? Do you want to see what’s inside Morti? Can’t... at least not for now... That’ll hurt Morti as well, and yes, those who hurt Morti will writhe in pain. I’m serious.
Elite Promotion Conversation 2 The checklist is still missing a few items: balls of yarn, used buttons, fresh apples, soil from Laterano, crushed cathode-ray tubes... Doctor, help me.
High Trust Conversation 1 Here, this apple’s for you. It’s just a leftover from a ritual, and I don’t like letting things go to waste... Why are you thanking me? I just said it wasn’t specifically for you... Hey, what, stop patting my head... Ah, whatever.
High Trust Conversation 2 Because Morti is here, I have no need for emotions. But when everyone praises me, I feel a bit weird... And Morti doesn’t want to take those feelings away, and it’s scary... It’s totally fine? Really? In that case... I guess it’s fine.
High Trust Conversation 3 Doctor, here you go. It’s a clone of Morti, so make sure to keep it on you at all times... A curse? N-no, Doctor... If you take it, it’ll be as if I’m always with you... Is that okay?
Idle Swing low~♪ Sweet chariot~♪ Be devoured by your dreams~♪
Operator Reporting In My new name is Shamare... and this is Morti... As for the other things... it’d be best if you don’t find out. Like Morti said, it’s for everyone’s sake.....
Watching Combat Tape These things won’t help with the ritual.....
Elite 1 Stuff it with cotton, sew shut the mouth. Plug up the ears, and cover the eyes... There, a new doll is done.
Elite 2 Morti has no need for a ritual like this, but... I... I’m really happy. We’ll both do our best.
Assign To Team Work? Got it.
Assign To Team Leader If only they could be as obedient as Morti, that’d be nice.
Operation Sortie Morti, it’s time to go.
Operation Start Today’s fortune is..... Oh, that’s really bad news for you guys.
Select Operator 1 What's up?
Select Operator 2 Everyone’s ready.
Deploy 1 It’s time to play, Morti.
Deploy 2 Your resentment, I’ll take it all.
In Combat 1 Go forth, Morti.
In Combat 2 Rest at ease, and allow the land to embrace all.
In Combat 3 Who is it?
In Combat 4 You won’t be going home.
Complete Operation With 4 Stars The evil spirits, they’re all gone now.
Complete Operation With 3 Stars A predestined victory, just as they whispered.
Complete Operation With 2 Stars Someone may have escaped, but it doesn’t matter. Morti has already ensnared their fate.....
Failed Operation Curse..... you.....
Assign To Station This place...... reeks of evil spirits....... Not bad.
Poke What’s the big idea?
Trust Poke Do you want to sew something with me? Morti’s also very happy......
Title Screen Arknights.
Greeting Hello, Doctor, and, uh.....

Điều hướng
Vanguard Bagpipe, Saileach, Siege, Flametail, Muelsyse, Saga, Texas, Зима, Wild Mane, Reed, Chiave, Elysium, Blacknight, Grani, Myrtle, Vigna, Scavenger, Courier, Beanstalk, Fang, Plume, Vanilla, Yato
Guard Nearl the Radiant Knight, Hellagur, Mountain, Blaze, Thorns, Skadi, SilverAsh, Ch'en, Surtr, Pallas, Irene, La Pluma, Akafuyu, Flint, Swire, Indra, Tachanka, Lappland, Savage, Whislash, Ayerscarpe, Astesia, Flamebringer, Sideroca, Tequila, Amiya (Guard), Bibeak, Broca, Franka, Specter, Matoimaru, Arene, Utage, Cutter, Estelle, Frostleaf, Dobermann, Jackie, Conviction, Mousse, Beehunter, Melantha, Popukar, Midnight, Castle-3
Defender Blemishine, Hoshiguma, Saria, Mudrock, Horn, Eunectes, Nian, Penance, Hung, Liskarm, Firewhistle, Bison, Aurora, Vulcan, Nearl, Ashlock, Croissant, Shalem, Heavyrain, Blitz, Asbestos, Гум, Cuora, Bubble, Dur-nar, Matterhorn, Beagle, Spot, Cardigan, Noir Corne
Specialist Lee, Phantom, Aak, Dorothy, Texas the Omertosa, Weedy, Gladiia, Mizuki, Waai Fu, Mr.Nothing, Cliffheart, Robin, Projekt Red, Kafka, Bena, Manticore, Kirara, Snowsant, Frost (Rainbow), FEater, Gravel, Shaw, Rope, Ethan, Jaye, THRM-EX
Sniper Ash, Fiammetta, Ch'en the Holungday, Exusiai, W, Schwarz, Rosmontis, Fartooth, Poca, Archetto, GreyThroat, Kroos the Keen Glint, Firewatch, Meteorite, April, Blue Poison, Lunacub, Andreana, Toddifons, Executor, Sesa, Platinum, Aosta, Provence, Ambriel, Shirayuki, Jessica, Vermeil, May, Pinecone, Aciddrop, Meteor, Kroos, Adnachiel, Catapult, Rangers, "Justice Knight"
Caster Ceobe, Goldenglow, Eyjafjalla, Mostima, Passenger, Ifrit, Ebenholz, Carnelian, Dusk, Lin, Skyfire, Absinthe, Kjera, Corroserum, Leonhardt, Beeswax, Leizi, Iris, Pith, Mint, Nightmare, Amiya, Tomimi, Purgatory, Haze, Indigo, Gitano, Click, Greyy, Pudding, Steward, Lava, Durin, 12F
Supporter Ling, Suzuran, Angelina, Magallan, Skadi the Corrupting Heart, Gnosis, Shamare, Sora, Nine-Colored Deer, Glaucus, Quercus, Mayer, Istina, Tsukinogi, Pramanix, Scene, Earthspirit, Deepcolor, Roberta, Podenco, Orchid
Medic Nightingale, Lumen, Shining, Kal'tsit, Folinic, Ptilopsis, Tuye, Warfarin, Honeyberry, Whisperain, Silence, Breeze, Mulberry, Ceylon, Sussurro, Purestream, Gavial, Perfumer, Myrrh, Ansel, Hibiscus, Lancet-2